package core.layer
{
	import flash.display.Sprite;

	public class XPopupLayer 	extends Sprite
	{
		private static var _instance : XPopupLayer;
		
		public function XPopupLayer()
		{
		}
		
		public static function get Instance() : XPopupLayer
		{
			if(!_instance)
			{
				_instance = new XPopupLayer;
			}
			
			return _instance;
		}
	}
}